

In the end, given that its strengths lie firmly in its background stuff and theories anent the game world, this game could well find its most fervent players amongst the ranks of Dark Souls or Marathon ultrafanboys-those that come by the bucketfull every time someone so much as whispers the word 'lore'. Give someone smarter than me a week or two, and they would write a better ending. I came up with that in a minute, and it doesn't include various loose threads. I mean, that's just off the top of my head. Launch another Kickstarter, for Mechajammer 2: Psionic Boogaloo. The Earth Collective's troops have been severely weakened, enough so that the various factions and syndicates, not exactly allied but not exactly warring with one another anymore, can prove a challenge.Ĭalitana is a mess of bodies and concrete. So now the Copperheads are disabled, and the madness they'd induced recedes somewhat. But the ship's reactor is rendered unoperationnal. This succeeds, and disables all Copperheads in Calitana, reducing the chaos. A hard decision is taken: tech-savy Pelican will power the old communications array with the reactor from Sullivan's ship, and connect the Arms Guild Jammer-at the risk of frying the ship. Alas, with such orbital presence from the Earth Collective, fleeing aboard the ship is become impossible. Pelican and Medic and Barry barge in (with Franklin in tow?) when chaos started and communications went down, they immediately decided to make it to Sullivan's, hoping you would do the same. but there is Sullivan's ship, also parked atop the apartment tower! Following a short exchange of informations, he reveals that atop his apartment tower can be found an old but powerful communications array which, if functionning, could be coupled to your Arms Guild Jammer. Still, you make it to Sullivan who is hunkered down in his home. Entire streets are no-go zones, for the sheer number and destructive power of the Earth Collective's troop facing the Copperheads. Also downed are most transports like trains and the taxi system so to the best of your abilities, through the underground passage, you endeavor to reach the black market where you hope Sullivan is still hiding.īut the black market has it worst of all places (especially if you destroyed the Medics faction, as they could have treated the wounded and sent them back out to fight), and it's one hell of a struggle to reach the Melrose Apartments. You don't know if Pelican, Medic and Barry are still alive, and can't contact them, for the Earth Collective has downed the communications. Those factions you've allied with help you somewhat-while the others help only themselves. The streets are sent a-tremble by gunshots, explosions, plasma weapons, and screams. From the biggest syndicate to the smallest gangs and random rioters and even vagrants everyone is fighting for their lives. In reaction, the Mayflower Initiative has activated all its Copperheads, and said Copperheads surpass the Earth Collective's technological might-though something is wrong, and the massive psionic waves they emit are pushing almost everyone into a manner of madness, madness somewhat impeded by the mutations that affect Calitana's residents.Įveryone is having at it.

From orbit, the powerful Earth Collective is now dropping pods of shock troops everywhere in Calitana. Only, while you were down there, the proverbial hell has broken loose. You take the broken-but-still-kinda-intact Copperhead with you to give to Sullivan, and re-surface via the elevator.
MECHAJAMMER SKIN
This Copperhead, upon seeing you on the verge of uncovering the secrets of its make, is remotely activated to its full potential and it starts blasting something fierce.īy the skin of your teeth you manage to take it down, after hooking the Arms Guild Jammer (the one Barry had filched, that blocks psionic waves) into a communication device located in the fabrication lab. There, Copperheads are being fabricated, and one of them patrols the area along the many Mayflower Initiative's soldiers. You input the string of 20 numbers into the elevator, and descend into the Mayflower Initiave's underground lab. the floating scanners can be seen all over Calitana): Imagine the following (this supposes that the Copperheads were what I thought they were, i.e. I was sure it would have to do with the underground passage leading to the Black Market.
